module Base
{
	model FemaleBody
	{
		mesh = Skinned/FemaleBody,
		
		attachment knife_holster_left
		{
			offset = 0.0570 0.0880 -0.0220,
			rotate = -100.0000 3.0000 120.0000,
			bone = Bip01_Pelvis,
		}

		attachment knife_holster_right
		{
			offset = 0.0740 -0.0880 -0.0110,
			rotate = 100.0000 14.0000 60.0000,
			bone = Bip01_Pelvis,
		}
		
		attachment rifle_holster_left
		{
			offset = 0.0900 0.1040 -0.0050,
			rotate = 179.0000 2.0000 91.0000,
			bone = Bip01_Pelvis,
		}

		attachment rifle_holster_right
		{
			offset = 0.0900 -0.1100 -0.0060,
			rotate = -180.0000 2.0000 91.0000,
			bone = Bip01_Pelvis,
		}
		
		attachment molotov_rotated_right
		{
			offset = -0.1360 -0.1100 -0.0460,
			rotate = 35.5000 19.0000 -87.0000,
			bone = Bip01_Pelvis,
		}

		attachment molotov_rotated_left
		{
			offset = -0.1360 -0.1100 -0.0460,
			rotate = 70.5000 19.0000 -87.0000,
			bone = Bip01_Pelvis,
		}

	}

	model MaleBody
	{
		mesh = Skinned/MaleBody,
	
		attachment knife_holster_left
		{
			offset = 0.0670 0.0880 -0.0220,
			rotate = -100.0000 3.0000 120.0000,
			bone = Bip01_Pelvis,
		}

		attachment knife_holster_right
		{
			offset = 0.0840 -0.0880 -0.0110,
			rotate = 100.0000 14.0000 60.0000,
			bone = Bip01_Pelvis,
		}

		attachment rifle_holster_left
		{
			offset = 0.0900 0.0950 -0.0050,
			rotate = 179.0000 2.0000 91.0000,
			bone = Bip01_Pelvis,
		}

		attachment rifle_holster_right
		{
			offset = 0.0900 -0.1010 -0.0050,
			rotate = 179.0000 2.0000 91.0000,
			bone = Bip01_Pelvis,
		}
		
		attachment molotov_rotated_right
		{
			offset = -0.1660 -0.1110 -0.0260,
			rotate = 35.5000 19.0000 -87.0000,
			bone = Bip01_Pelvis,
		}

		attachment molotov_rotated_left
		{
			offset = -0.1660 -0.1110 -0.0260,
			rotate = 70.5000 19.0000 -87.0000,
			bone = Bip01_Pelvis,
		}
	}
}
